Doc Fury wrote:No, you said players WANTED MT. Show me your source for that. I have yet to encounter anyone in game who actually wanted that except for you. Pricing is not at issue and was not referenced in my request.
Ah, so people complaining about the price of items in the virtual item store doesn't mean they wanted things in the virtual item store at a cheaper price, at about, say, the level of a micro transaction?
You're applying the "no true Scotsman" argument here. Pricing was the issue, rather than the presence of the item store. Certainly there were people like me who didn't want the item store in the format that it was executed, but we were by far the minority: for most people the issue wasn't so much the presence of the boots magicked into the economy without player involvement, so much as the price of them. When people are haggling about price, they have already indicated that they want the item.
Just because you didn't want the Noble Exchange doesn't mean everyone else didn't want it. They were complaining about the price of its stock, not the presence of the store. They were complaining about the promises made in
Fearless about saved fitting slots being purchasable for Aurum. They were complaining about the future of the game should CCP decide to follow the path of LOTRO, DDO and SW:TOR, not realising that those games went F2P because they were crap (i.e.: they didn't turn to crap because of F2P, though LOTRO didn't help the case by selling The One Ring and SW:TOR didn't help their case by selling hotbars).
Doc Fury wrote:I have however experienced players who want WIS, show me some statistics where this constitutes more than a dozen or so of the same players posting over and over in the same "GIEV WIS NAOW!!!" threads.
Show me the statistics for people who rioted over WiS. Not the folks who don't care about WiS, not the folks who rioted because WiS took so much time away from flying in space, but the people who rioted because Incarna existed at all. People oohed and aaahed at the presentation back in 2009 (I think?) where Hilmar walked a capsuleer around the inside of the station. We speculated about what else would happen in stations besides trading boosters "off the grid" and playing/betting on Slay, and what would be involved in running an establishment, and would we be able to put our exotic dancers to work drumming up clientele?